Social deduction games have been adapted to video games numerous times through mods or full games.
Other social deduction games include The Resistance, A Fake Artist Goes to New York, Coup, Deception: Murder in Hong Kong, Dracula's Feast, The Chameleon, Two Rooms and a Boom, Spyfall 2, Love Letter, Witch Hunt, Blood on the Clocktower and Crossfire. During gameplay, players can use logic and deductive reasoning to try to deduce one another's roles, while other players can bluff to keep players from suspecting them.Įxamples of social deduction games include Mafia, in which only the mafia know who is mafia and what the mafia players' roles are Bang!, in which only the sheriff's role is known to everyone and Secret Hitler, in which only the fascists know who the fascists are.
Commonly, these games are played with teams, with one team being considered "good" and another being "bad". These sorts of abilities are called "Personoid Shortcuts." Although this is a given ability for imposters, Residents can also pick up shortcut keys along the way, allowing them to do the same.įirst Class Trouble is available on PlayStation 4, PlayStation 5, Xbox One, Nintendo Switch, Microsoft Windows.A social deduction game is a game in which players attempt to uncover each other's hidden role or team allegiance. Lastly, Personoids can hack open doors, allowing them to get into areas without having to solve puzzles. Personoids are also able to sabotage logs, meaning that Residents cannot pick them up and use them to narrow down their search however, it includes an animation that other players can see. But players need to make sure they know what they're doing, as all players will be notified of the act, and can vote the imposter off easily. By sabotaging an oxygen station, imposters can potentially kill all Residents by lowering the oxygen levels in the entire area. Personoids can decide to use items normally, or sabotage them. Personoids can use their robotic ways to sabotage the environment, be it tasks, oxygen tanks, and more. However, if a Personoid gets across the bridge and shuts down CAIN alone or with the help of a Resident, team-Personoid wins. This is another good time to sabotage Residents, disabling the bridge at the perfect time. To enable the bridge, one person has to activate it while another crosses. If a Personoid manages to get past this stage, the only thing left is to cross the bridge and disable CAIN. RELATED: Dubium Is the Latest Among Us-Style Game, Coming Next Yearīoth locations with logs and scanners need two people to open and use, providing an opportunity for the imposter to lure Residents into these spaces and lock them in. This has to be done masterfully, as it is a tight space, and everyone can see everything. These will surely reveal the identity of the Personoid, so if one has made it to this point, it's crucial to take out everyone still standing. If Residents aren't sure about who the imposters are, logs and scanners left on this map can help. Personoids have a few options here to avoid a Resident getting to the AI, all of them risky. This is the ultimate goal, and whoever gets to it first wins. The last stage in the game involves crossing the bridge to shut down CAIN. But if two imposters happen to come across each other in a co-op kill, they won't be able to eliminate the Resident teammate, and the Resident will then know the identities of the imposters. To prove that a Personoid is trustworthy, it's smart to be involved in a co-op kill with a fellow teammate. That Resident needs to trust the other person helping them with the killing. The twist here is that co-op kills can only be performed with at least one Resident involved. Pushing someone off the map (only available on the last level)Īpart from these, Personoids can choose to be a part of a co-op kill. These can be done by using syringes (although Residents can notice a Personoid picking one up), or through the environment in the following ways: Taking out players is especially risky for Personoids, as they're the only ones who can perform solo-kills.